|Children, under 16||Free|
|Feast||After court pot-luck|
|9:00||Site Opens - first 100 to register at Gate get a pewter arrow head token|
|11:00||Thrown Weapons Baronial Championships|
|11:00||Armored Combat list opens|
|11:00||Fencing list opens|
|12:30||Armored Combat battles|
|14:00||Archery Baronial Championships|
|Court||at Their Excellencies discretion|
|After court||Pot-luck supper|
This year we’re going to focus on working as a team, because nobody ever survives the siege by themselves. We’ll have melees and collaborative fighting filling the day.
To start the day, we’re going to line everyone up from most experienced to least experience (based on approximate authorization date). Once everyone is in line, we’ll form teams of two by picking the people on either end of the line (so most experienced paired with least experienced). We’ll work down towards the middle of the line until everyone is paired up (and hopefully we’ll have an even number of fencers). If not, I’ll pair up with the last person.
Tourney Number one – Tag team
This will be a double elimination tourney, fought as tag teams. Best two out of three for each round.
Each team will select a fighter to enter the list. Combatants will fight to a decisive death (double kills refought). When a fighter dies, their teammate will enter the list to continue the fight while the opponent retains any wounds they have sustained. Last team with remaining fighter wins the round.
Teams must alternate first and second fighter within a round, so that the more experienced fighter isn’t always the first fighter. Winning team of each bought retains any wounds between boughts to even things out (death obviously isn’t retained). Wounds are not retained between rounds.
Tourney Number Two – Two-Person Melee
During this tourney the same teams will be used, and this time they are fighting as a unit. This will be a round robin so everyone gets to fight each team. Tie breakers will be fought to settle on the top four teams (or top two if we have low turnout) and they will fight it off best two of three for the victory.
Tourney Number Three (If Time Allows) – Mass Melee
Tired of working together? Just want to kill everyone and be the last person standing. OK, this tourney’s for you.
This one is simple. Everyone enters the list, only one comes out! Fight until all but one fighter is dead. Double kills count as both people are dead, so it actually could be nobody left standing.
We’ll fight this a few times until people are too worn out to keep going.
This page was last updated Saturday, Aug 19, 2017. Please see the following link for any further changes: Select this link for Summer Siege page on Facebook